| LINCOS' educational approach is based
on the Constructionst learning and development approach proposed
by Dr. Seymour Papert at the MIT
Media Lab. Building his
proposal upon Jean Piaget´s theory, Papert believes that people
learn and develop much better when engaged in a meaningful project.
With a constructionist approach, people get involved in two types
of constructions: one in the concrete world and the other one in
their minds, thus generating more knowledge.
It is within this context that technology is used as an instrument
that enables people to solve their own problems.
Presently, modern technology offers the students a more sophisticated
building material, which allows the generation of more sophisticated
levels of knowledge. Such is the case of the Lego Mindstorms (used
to build robots), the programming languages and the design and productivity
tools.
A practical example of the above is the use of these applications
in the communities to build bridges and roads and to solve other
social problems. Some of these technological applications include
using word processors to outline the ideas in a project proposal,
electronic spreadsheets to prepare budgets, slides and audio-visual
media to explain ideas to the rest of the community members.
Also, all the Units have a trained community leader who orients
all the people involved in the decision making process. This individual
is an educational mediator whose role is to bring technology to
the community members, by means of participatory educational techniques,
and a constructivist pedagogic approach.
Educational Information Technology (Informatics):
- Computers connected to a network and to the Internet
- Scanner
- Printers
- Photo and video cameras
- Informatics programs and applications oriented to arouse the
user’s creative capacity. Science and Technology Labs, which
include work in the fields of solar energy, electronics, meteorology,
ecology, physics, naturals science, microscopy, etc.
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